Hi Marcus,
thanx for the quick response!
Why don't you use GrCreateContext?well, that was my first choice as well.
#define GrCreateContext(w,h,m,c) (GrCreateFrameContext(GrCoreFrameMode(),w,h,m,c))
so I decided to use GrCreateFrameContext directly. You´ll see why.
Maybe
GrCreateFrameContext(GR_FrameRAM8,640,400,NULL,NULL);
will do it without even switching to graphics-mode.
You try and report!yup.
Its thrown somewhere in the usage of: GrImageDisplay
GrImage* img_local = GrImageFromContext(mem_context);
GrImageDisplay(x,y, GrImage* img_local);
Maybe I could use a GrBitBlt() for isometric mappings now,
but
I will also have to use the scaling capabilities, so this question
must
be solved sooner or later anyways.
Maybe a small DDD-graph will help.
greetings,
Joe.