Dominique Louis wrote:
Hi Rick, I have some bindings that are based on the FPC ones that work for Win32, Linux, FreeBSD and MacOS X via FPC, Delphi and Kylix.
They are part of the JEDI-SDL project ( http://jedi-sdl.sf.net ) and it would be great if someone could help make them GPC compliant as well. I would think that it probably just requires a few more IFDEFs.
Let me know if you are interested.
Dominique Louis http://www.DelphiGamer.com := go on, write a game instead;
Rick Engebretson wrote:
I'm a little confused about the GPC approach to binding to C libraries. The documentation is a little sketchy and warns that some changes might occur. Is there some clarification available ?
Also, bindings of FPC to OpenGL are available, which are derived from Delphi3D. These are mostly limited to Win32.DLLs . Has anybody started a GPC to OpenGL or Mesa binding for Linux ? Might it be appropriate to simply start from the FPC template ?
Thanks, Rick.
Hi Dominique,
Thank you, I am very interested in working with you on this. And I have some good time to commit. Please be a little patient with me, I'm an old Biophysicist by training and a programmer by necessity. And I'm not a gamer. But 20 some years ago I was a beta tester for a DOS program called QDraw on a pre IBM pc and drew some nice protein pictures. (The screen went blank for ten minutes until the molecule picture came up -- tough gaming with that.)
The C language is a curse to the broader scientific community. Hooray for GPC and Linux.
I still hope for some specific binding format clarification from the GPC developers.
Thanks again, Rick.