hi all in the mailing list ;)
i'm here to ask you some questions because there's a thing i cannot deal with. i've written a cool little game for DOS with BGI drivers. (it's a kinda GNibbles)
the thing is that i've done it for DOS & BGI just because i didn't know how to deal with graphics under Linux and *possibly* the X Window System.
as a beginner, i'd like to get something that can compile the program under linux wrapping BGI calls to Svgalib calls or something similar. and i heard of BGI2GRX, but it's not clear for me what it really does.
my aim is to deal with graphics first outside X, then i'd like to use X and Gtk (wrapping C functions with appropriate definitions)
... please light my way ...
thanks in advance again,